﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace FlashUnityPlayer
{
  public partial class Flash : UserControl
  {
    public static AxHost.State axHost;

    public Flash(string url)
    {  
      InitializeComponent();
      axShockwaveFlash1.Movie = url;
      axShockwaveFlash1.ScaleMode = 2;
      axShockwaveFlash1.AlignMode = 0;    
    }
  }
}
